Showing posts with label Day 98. Show all posts
Showing posts with label Day 98. Show all posts

Friday, September 13, 2019

Skyrim Day 098 - An Unexpected Ally

28 Sun's Dusk, 4E201
Solitude
~~~

I awoke in my own manor no better rested than when I woke yesterday morning atop a mattress of cold hay. What will it take for me to have a decent night's rest?

That I woke three hours before sunrise may explain that, I am getting into the habit of starting my days quite early. This has been useful for the past week or so, for the Legion has no inhibition against ordering me from one side of the province to the other. Perhaps they believe I own a horse and can ride one, neither of which is true.

Whatever the reason my latest assignment was to report to Legate Rikke at her Winterhold camp between Dawnstar and Winterhold, but much nearer to Dawnstar. From Solitude it is a shorter, but much colder, journey, but I will take shorter any day.

One advantage of sleeping poorly is being awake before most others. I managed to walk from Solitude to the ruin of Mzinchaleft without being accosted by Dragon-worshiping zealots, Dark Brotherhood assassins, skooma dealers, or irate Orsimer. I decided to cut through the pass as the road turned north towards Dawnstar and passed Mzinchaleft.

Unsurprisingly a new band of bandits have already taken up residence, one just sitting at the front gate nursing a potato over a small fire. The hungry guard never noticed me and I saw no reason to change that. Perhaps some Hero will come to Mzinchaleft one day seeking glory and be offered a baked potato.
At the Nightcrawler Temple next to Dawnstar I managed to avoid the notice of three Trolls that were meandering about the entrance. I am not sure what they felt was appealing to the place and I imagine some enterprising individual in Dawnstar will be along to eliminate them soon enough. I would have taken the matter on myself were I not short of bolts thanks to Beirand selling the entirety of his stock to the Legion yesterday. He had offered his workshop to me this morning so that I could make my own, but they would just about fly off my weapon sideways if I tried.

After the events of today it seems a better, if more frustrating, armament would be to go back to the more common bow and arrows, lousy shot or not.
The Imperial camp was along the opposite hillside of the Nightcrawler Temple, but no one appeared much concerned about the possibility of the trolls lumbering in for a quick meal.

Legate Rikke was hunched over one of her maps, mystifying me as to what she believes staring at it accomplishes. She addressed me as I approached, not even turning her head from the all-important map. My objective was to meet with a squad of Legionnaires outside of Fort Kastav and assist them with freeing Legionnaires imprisoned beneath the fort. The fort would then be taken between the squad outside the fortress and the vengeful armed prisoners within it.

Fort Kastav sits on the only road leading to what remains of Winterhold, though I know from experience there are several ways of reaching the ruined town from Dawnstar or Windhelm without passing through Fort Kastav, but none of them easy. Fortunately, the walk from Dawnstar to the fort was without incident today.
Hadvar has been moving up in the Legion and not honorarily as I have been. Technically I outrank him in some vague way, but he had five soldiers with him and I have none.
Despite this the capture of Fort Kastav once again depended on me. This time I was to sneak up to the walls, find the hidden sally port, and use it to enter the fortress unnoticed. Once inside I had to find the prison, kill the guards, and free the prisoners. Having done that I would join (not lead, of course!) them in assaulting the courtyard which would signal Hadvar and his men to join us, hopefully overpowering the defenders and adding another Imperial flag to Legate Rikke's map.

So simple.

Hadvar recommended I wait until nightfall to make my approach, but I had several vials of Invisibility elixirs, making that entirely unnecessary.
The sally port was not exactly hidden and nothing about the walls suggested there had been anything around to hide it. The trapdoor was unlocked, so I simply opened it and climbed down the ladder, thereby gaining an unannounced entrance to an enemy fort. How has this farcical war lasted as long as it has?

There were only two Stormcloaks in the underground passages of the fortress, one of whom was the jailer. They both died soundlessly. I expected the imprisoned soldiers to be suspicious of a murderous Khajiit sneaking about, but they all readily accepted my explanation of being an Imperial agent. Once freed they armed themselves with Stormcloak weaponry and charged upwards, leaving me behind.

The battle for the courtyard was about the same as all the others: charge out, get peppered with poorly-made homemade arrows, and close to melee. But this battle did not remain ordinary.
The sudden wash of intense heat singing my fur and immolating two rebels heralded the silent arrival of a third party displeased with all the noise.

A Dragon, for reasons that are its own, had flown over the fort just as I emerged from it and incinerated two Stormcloaks firing arrows from a small watchtower inside the courtyard. Only then did it roar, driving the Imperial prisoners back inside and I imagine Hadvar and his men back to their hiding place.

But the Dragon was satisfied with the minor carnage it had wrought and flew away south over the mountains, leaving me with five bewildered Stormcloaks. The bewilderment died off about the same time as their burnt comrades did and I found myself battling all five at once.

Fortunately the prisoners re-emerged and engaged the rebels and I suppose Hadvar and his men did the same. Sadly, they came too late to reinforce the prisoners and while we were victorious it was at the cost of all the imprisoned men. Hadvar assured me their names would go down in the official record of the battle, whatever they were.

He and his men remained at the fort to clean up and garrison the place, though I cannot see how six men constitute a garrison for an entire fort, even one as small as Fort Kastav. His orders, not mine.

As for me, I walked back to Dawnstar, a bit more nervous for having confirmed that the Dragons are truly still about even if they do not seem to be interested in the Dragonborn for the moment. Tomorrow I will report back to the General and see what awaits me in the Legion. I cannot help but hope this war is over soon, for I am getting quite tired of all this foolishness.

Sunday, August 3, 2014

Morrowind Day 98 - My First Blow Against Dagoth Ur

21 Sun's Dusk
~~~
Sleeping on the large bed provided for me at the Manor is a far cry from the creaky, worn cot I have been using at Ald'ruhn. I woke this morning feeling as though I had slept for a week, which is likely why I accomplished what I did today.

Before I could attempt anything great I had to complete the minor task of women-finding. Naturally I had no idea how to even begin, but I figured asking around Ald'ruhn would be a decent way to start. I decided to visit the inns, first the Ald Skar Inn and then the Rat In The Pot to ask around, see if anyone female and single was looking to move out of Ald'ruhn.

I was surprised to be told there actually was such a woman: a Dunmer named Fathusa Girethi. She had been spending her nights at the Inn in decreasing sobriety, complaining all the while of the lack of eligible men in Ald'ruhn. She would loudly proclaim to anyone within earshot of her intention to move to Caldera and marry an Imperial, so I gather her frustration was considerable. My offer of living quarters at Indarys Manor was greatly welcomed by her and she set off for the Manor immediately with a piece of parchment from me allowing her residence.

My visit to The Rat In The Pot proved to be just as rewarding. I received a tip that a resident of Ald'ruhn, Aryni Orethi, was planning on moving to the mainland in the hope of getting married. Re-location to Indarys Manor was a much easier thing for her and she accepted just as eagerly as her frustrated comrade, promising to be at my stronghold by the end of the day.

The slave pen of Tel Aruhn was my last stop. The walk across the water from the Wolverine Hall was a bright pink courtesy of weather I cannot even begin to understand or predict. As disconcerting as the sky was, it was still preferable to the blood-red Blight storms and a stark contrast to what I encountered later.
To my surprise, Savile did not have the type of slaves I was looking for. She instead offered to purchase the slaves in my stead, all for the low price of two thousand Septims. I am sure she exaggerated the cost to suit her own purse, but she promised that two young Dunmer females would be at the manor by the end of tomorrow. I judged four women to be sufficient for the small settlement and Recalled back to Ald'ruhn so that I could make the trek to Indarys Manor. Hetman Guls seemed to approve of what I had done, stating that the manor would now grow and prosper. I am just glad to be finally done with all of these middling chores!

Galsa did not bother to check my claim that there were women now at the manor. She simply stated that the final phase of construction would begin shortly and bade me to have a good day. I would think that a manor-holder would get a little more respect than that, but being a Khajiit in Morrowind is a constant struggle.

And just like that I was finished with the day's task...but it was only time for lunch. With nothing left planned to do, I was about to starting collecting all of my possessions so that I can start determining what I shall be bringing to the manor and what I shall be donating. But the first items I gathered were all of the non-enchanted parchments that found their way to me and the sheet atop all the others was the plan given to me by Lord Vivec to ensure Dagoth Ur's defeat.

I had read it before, but I glanced over the plan once again, noting that I did complete, or at least was in progress of, the first phase of scouting raids against Red Mountain. The second phase is a suggestion to slay Dagoth Ur's Ash Vampires, but provides no location for any of them. The third phase is to recover an artifact named 'Sunder' in a Dwemer fortress north of Red Mountain, too far for me to travel right now.

However, the fourth phase of the plan sounded doable to me: find the companion artifact of 'Sunder', a blade called 'Keening', in a Dwemer ruin fairly close to Ghostgate. I felt confident that I could retrieve 'Keening' and still be back at Ald'ruhn before sundown.

Rather than following the winding paths to Ghostgate, I instead walked from Ald'ruhn until I reached the Ghostfence, then simply followed it around until I reached Ghostgate. I did on occasion have to use my levitation amulet to ascend over some hills, but it was a much quicker way to travel than walking. The thought did cross my mind to levitate over the Ghostfence itself, but I will save that strategy for another day. My destination within Ghostfence was the Dwemer ruin (called a 'Gate Citadel' in Vivec's document) of Odrosal and according to the map of the Buoyant Armigers it was just off to the center of Red Mountain, near Ghostgate. Levitation would not help me get there today.
The deceptively intimidating Ghostgate Fortress
I was immediately greeted by one of the Sixth House's minions, this one an unfortunate soul recently infected with Dagoth Ur's so-called 'Divine Touch'.
Perhaps he was working in one of the few mines operating within Red Mountain. Maybe an ex-crusader, come to fight the horrors of Dagoth Ur. There is no way of knowing.

His death seemed to trigger Dagoth Ur's attention and soon I was completely enveloped in a screaming Blight storm that reduced my visibility to about half the length of my spear. Not a comfortable way to be traveling, especially within Ghostfence.

Fortunately, none of the Sixth House understand the concept of stealth or I would have been in a great deal of trouble. As if to underline that point, I heard my second opponent charging at me long before I could see it, not that it made the experience any less frightening. It was an Ogrim so large that it's bulk occupied nearly the whole width of the path I was following. The heavy feet of the creature gave away its approach well in advance, but owing to the wind I could not take advantage with my bow, leaving me no choice but to engage the massive Daedra in hand-to-hand combat. One solid strike from the massive hands could have certainly broken a limb or stove in my chest or head, but the lumbering creature, as with his cousins, seem designed to attack castles, not warriors. His attacks were as clumsy and obvious as his approach and I slew the great Daedra with barely a scratch upon me.

Odrosal was relatively easy to find and is probably visible from Ghostgate if there is no storm slashing at your eyes. This Citadel of Dagoth Ur's was sparsely garrisoned by his elite soldiers and my foes were tough, but few. Chief among them was the Ash Vampire Vivec named as 'Odros'. I found him in a room with four pillars supporting a partially open ceiling. I thought this an easier fight than it was, for I failed to notice the Fire Atronach stalking the walkway above the room and it announced its presence by flinging fire at me as I danced among the pillars, stabbing the great Dagoth Odros with my spear. I managed to snatch an enchanted amulet from the Ash Vampire's neck as I dodged fireballs and left the room with the Fire Atronach greatly frustrated behind me.I expected the blade 'Keening' to be wielded by the most powerful foe in Odrosal and the Ash Vampire was no doubt that foe...but the blade was nowhere to be found on the corpse.

I explored the ruin a little further and fought a Golden Saint, the last of the tiny garrison of Odrosal. My survival in this place would have been measured in seconds three months ago, yet I strode through the mostly abandoned place healthy and well-rested, confident that anything I could deal with anything or anyone Dagoth Ur thought to put against me. Imperials have a phrase stating that pride usually precedes some great misfortune, but not today, for I found the blade 'Keening' soon after my combat against the Golden Saint.

'Keening' was in a room by itself, a small tower accessible via a ladder and a trapdoor that I somehow failed to see when I entered the ruin. The dagger, for it certainly is as such, was driven into a stone altar painted with foul illustrations surrounded by six of the Sixth House's iconic red candles.
One would expect with some trepidation of a deadly trap or a summoned creature upon removing the blade, but I pulled the heavy, unbalanced thing out of the altar with no sign that anyone, anywhere, noticed. Shaped like a large dagger, 'Keening' is not a weapon I would ever use, even if the alternative was tooth and claw. The "blade", which is putting it politely, is a solid chunk of crystal, with rounded edges and a blunt tip. Wielding it as if it were a club would be the most effective if striking something with it would not shatter the thing entirely. 

But it is not for fighting, so all this can be excused. When the time comes to wield 'Keening' and the hammer 'Sunder', it will be against the magic forces that bind Dagoth Ur to this world, not against Dagoth Ur himself. Or so I hope. A quick activation of my amulet and I was instantly shedding red dust all over my soon-to-be vacated home in Ald'ruhn. 'Keening' is laying rather unceremoniously on a book while I contemplate the best way to acquire its sister artifact, 'Sunder'.
It has felt as if it has been a long time since I made a direct move against the Sixth House and this is the most direct I have moved so far. Should I acquire the hammer 'Sunder', I will at least technically be prepared to face Dagoth Ur himself within the depths of Red Mountain. 

The thought of this does not frighten me, nor cause me any worry. It feels right, somehow. Things are progressing the way they should be and my role in all of this is one to be embraced. Perhaps this is just the calm one feels when all of the choices are stripped away.