Showing posts with label Day 72. Show all posts
Showing posts with label Day 72. Show all posts

Friday, June 16, 2017

Skyrim Day 072 - Assassins, Above and Below

28 Frostfall, 4E201
Solitude
~~~

Serana made the decision this morning to head directly for Dragon Bridge by the nature of her constant, unending complaining. When we got rooms at the Inn last night there was a complaint that the bed was uncomfortable and itchy, when we woke (if she even slept) it was too bright outside. The journey today was also too cold and too long. And this from someone who walked from one end of Skyrim to the other seeking the Dawnguard. Did she complain to herself?

Rather than risk spending more time than I had to with her I decided to go to Dragon Bridge instead of taking additional time to visit the College. What information I had placed the Moth Priest near the village and that was good enough for me. I figured if the information was wrong we would find out sooner rather than later.

With an unhappy vampire in tow, I set off for Dragon Bridge just before the sun rose, hoping this would allow me a break from Serana's opinion on the world. Alas, the darkness did not last long, nor did the silence. Perhaps it served some defensive purpose, for we made it almost to Dragon Bridge without interruption save for a foolish Dunmer bandit who thought to demand our money. She was quick to realize her mistake and ran off.

I thought to save some time by going over the hill between Morthal and Dawnstar rather than around it. Serana grumbled about getting snow in her shoes, but she chose to follow me instead of taking the long way around the hill via the road. We came to a path through the rocks and she immediately ran towards it, eager to be on the trampled snow instead of the loose stuff we had been trudging through. I yelled at her to stop, but she ignored me and disappeared past a bend in the path.

I knew the path was not going to lead towards the other side of the hill, there was no prepared path that did. I ran after her, expecting her to be grumbling in front of a cave or a hidden shrine, but she had chanced upon something far more dangerous.
The foolish vampire had stumbled upon a Giant clan's campsite, two of whom were present. She had attacked them, but Giants are rather resistant to magicka and her spells did not have the effect she had hoped for. With two Giants attacking her, Serana was cornered and nearly killed before I caught up to them. Fortunately I arrived in time and both turned on me, but only got in each other's way. I feel a bit bad about killing them, it was Serana's recklessness that led to it and they were bothering no one.

I dragged her out of the camp and we continued down the side of the mountain, passing a broken Oblivion gate on the way down. Serana listened to my story of the Oblivion Crisis with interest, wondering what kind of world she would have woken up to under Mehrunes Dagon. I pointed out she likely would not have woken up at all, the first and only thing we agreed on today.
We made it to the other side of the hill with snow in our shoes, Serana enthusing about the lack of light-reflecting snow on the plain. I prefer the warmer, southern Skyrim myself, its quicker to move on and the usually clear sky allows a farther vision. Whiterun is visible from just about any point on the plain, but we had no reason to visit it today.
Save for a trio of hunters we encountered no one on our walk across the plain until the Dragon landed right behind us.
Dragons before today always roared as they flew, creating a great disturbance and bringing notice to themselves, which was likely their intention. But this Dragon managed to glide in behind us with barely a sound and the landing of the great beast was the only notice Serana and I received before it attacked.

The actual battle is not as interesting as the method the Dragon chose to initiate it. The Dragons I have fought in the past have seemed like accidental things, I simply happened to be in the area when the Dragon decided to burn a farm or announce its presence. This battle very much felt like it was planned and executed against me specifically, a thought that does not ease my worry. If the Dragons are being directed and not by the Stormcloaks, I can only assume the large Dragon from earlier is commanding them, but to what end?

Serana handled herself admirably during the fight, though her lightning magicka served to annoy the Dragon more than harm it. Still, it served as a good enough distraction.
If she was surprised by the sight of the Dragon's "soul" being absorbed into my body she did not show it. With the Dragon's assassination plot foiled we continued on towards Dragon Bridge. With no more Dragons to fight off we made good time, but never reached the town.
Just before the famed bridge lay the remains of a recent, one-sided battle. A passenger wagon was overturned and surrounded by dead Legionnaires, the last-stand defense of their ward, the Moth Priest. A note on one of the dead vampires revealed that they had known of the priest's journey ahead of time and set the ambush to kidnap the man and bring him to a place they described as 'Forebears' Holdout'. If I needed another clue as to what had happened, there was a slim book in the wagon on the effects of reading Elder Scrolls, complete with annotations from a Moth Priest, though I thought them all to be blind.

The name suggested a similar last-stand of whomever the Forebears were, but the letter gave no hint as to where this Holdout was. It was Serana that spotted the blood trail leading away from the ambush and we were able to follow it to a cave. Serana assured me the blood was relatively fresh, so I hoped we had enough time to rescue the only person in Skyrim who could make use of Serana's scroll. Into the cave we went, not without Serana's complaints, of course.

The Holdout was very small and from the entrance we could see a circle of blue magicka shimmering at the back of the cave. Vampires and their strange hounds patrolled the space between us and the magicka, but they were not expecting a rescue attempt and fell to Serana's magicka and my dagger without much bother.
The vampires were dead, but the Priest was trapped within the circle. He was mumbling to himself and did not notice Serana and I outside his cage. After some searching we found an odd stone on the most expensively-dressed vampire and another letter penned by Lord Harkon himself. He claimed to have the Elder Scroll in his possession, so it was obviously written before Serana escaped, and he demanded that someone fetch him a Moth Priest to read it. Success in this would merit a place in his "court" and something he called the "gift of his potent blood".

I asked Serana about this and she explained that her father was from an ancient bloodline that allowed him the half-gargoyle, half-man form he showed me when I returned Serana to him. There was great powers bequeathed upon this form which she called the "Vampire Lord" bloodline. If Lord Harkon wished to, he could infect another vampire with his blood, allowing the lucky vampire to take the form as well, a great gift for a very specific kind of recipient.

Anyway, the stone fit into a pedestal set on a platform before the Priest. Once it was inserted the magicka disappeared and the Priest attacked! But he was not seeking to hurt us as much as he was to defend himself one last time against who he thought to be his captors. He calmed after I asked him if anyone had ever heard of a Khajiit vampire. We are not so foolish as others, after all.
The Priest was not blind, putting to rest that misconception, and introduced himself as 'Dexion Evicus', a very Imperial name. He had no idea why the vampires had attacked his group, assuming they were after ransom instead of information. I explained that Serana and I were part of  the Dawnguard and needed his special skills to read an Elder Scroll.

Surprisingly, Dexion had heard of the Dawnguard, but in its ancient, more powerful, form. He asked to know where we were based out of and I offered to escort him back to Fort Dawnguard. He picked up one of the vampires' swords and assured me he was more capable than recent events have shown. I could not convince him to allow us to accompany him, so we parted ways amid the rapidly decaying vampires, to meet on the other side of the province...once again.
We reached Solitude late into the night, suiting Serana just fine. I was anticipating a relaxing night in my own home, but this hope was shattered when a vampire sprung at me after we entered the city. He hissed that "eternal night" would soon envelop the land, then rapidly backed away, flinging ice magicka as he attempted to keep his distance.

I am not sure what he expected to accomplish. There were three guards present, one ancient vampire ally, and one tired Khajiit that did not feel like prolonging a fight. Serana managed to hit him with lightning magicka just as a guard's crossbow bolt slammed into his chest. Overwhelmed, he collapsed to his knees, presenting an excellent opportunity for a quick end to his nonsense. A swipe of my blade and his head was sent rolling down the street, spilling dust along the way as it crumbled into nothing.

Serana promised to keep watch throughout the night, I suppose she does not need as much sleep as most. I, however, do need sleep before walking back to Fort Dawnguard tomorrow.

Saturday, December 28, 2013

Morrowind Day 72 - The Underground Rescue

25 Frost Fall
~~~
Occasionally I wonder how Morrowind has existed so long without me. There are days when it seems as if no one I know is capable of taking care of the smallest task without my intervention. When I spoke to Galsa this morning about my stronghold, she exclaimed that it was good to hear that the construction was proceeding as planned. I rather thought it was her responsibility to see that the place is built properly and to hand it over when it is ready. Apparently not! She assured me that the construction should be finished soon, but I do not know what basis she has for that claim, for it seems it is my place to inform her about the construction of House Redoran's own stronghold. Very strange.

As planned, I went back to the Sixth House cave I found yesterday, but I have learned my lesson from Red Mountain and stopped home briefly to drop my bonemold bow and steel spear in exchange for my Daedric weaponry. Heavy though they are, there is no reason not to bring your best when fighting your worst. Cheered by another bright purple morning, I set out for the cave with a small amount of trepidation. I was feeling more confident in my abilities prior to my exploration of Red Mountain, where it was shown quite clearly that, yes, I am skilled, but I still have a long way to go before I can directly challenge Dagoth Ur. The Sixth House cave could not have been any more difficult than that, but I suppose it is healthy to have your self-confidence shaken a little bit now and then.
It's not really a short walk to the cave and despite leaving Ald'ruhn early it was almost noon when I was standing in front of the cavern door. A quick (but careful!) exploration of the initial rooms showed that I had actually cleared them out yesterday. There was another door leading further underground and I made sure to use all of my protective enchantments before stepping through the door and down a small stone staircase to another door. 

The door led to another bone-white tunnel of stone and I was immediately attacked by a nearly naked Dunmer armed with a club. His end came quickly. A lumpy Corpus monster was placidly standing at the end of the tunnel and fell to my arrows.

If I had not heard the tell-tale muttering, I would have been surprised to find one of Dagoth Ur's kin (or so I have been told) within the cave. The Ash Vampire was stronger than the ones I have already fought and I was injured quite severely by the end of the my victorious combat. The creature had a very powerful ring on it, but I could not figure out what it is enchanted with. That will have to be for Galbedir to figure out.

I do make it a habit now to carry two sets of healing scrolls: one that heals gradually over a long period of time and one that heals more effectively, but only within a short period of time. I could deal with the pain well enough, so I used the gradual healing scroll and proceeded onward.
A little worrying was the Dunmer I encountered after retracing my steps from the corpse of the Ash Vampire. The man bore the blank stare of the naked cultists I have always been encountering in the Sixth House locations, but this one was armed with a steel stabbing sword and armored with a steel cuirass, greaves, and boots. None of that proved any sort of threat to me, but I suddenly had a vision of hundreds of similarly equipped mindless Dunmer swarming over Vvardenfell. Not a pleasant thought.

Exploring deeper, I found what I thought was another dreamer and drew an arrow on him. But something made me hesitate and when he turned around and saw me he collapsed to his knees, babbling that he was a prisoner.

The man's name is 'Hannat Zainsubani' and as soon as he told me I remembered his father, Hassour Zainsubani, asking me to find his son in, quote: "...the Daedric shrine of Mamaea". I must have either forgotten that I agreed to find his son or been waylaid in my task, but either way I am ashamed to have left Hannat in the cave for so long when I could have found him earlier. Hannat did not know this of course and I escorted him out of the cave, after which he promised that if I visited his father I would be richly rewarded. He assured me that he could make it to Ald'ruhn by himself, but given the number of blighted Nix Hounds wandering about I am still concerned. He provided me a code phrase to recite to his father, that he blossoms anew beneath tomorrow's sun...whatever that means.

I watched him jog away with a surprising amount of energy for someone held captive underground and went back inside the cave after he had jogged out of sight. The cavern was now pretty much empty of the Sixth House, but without a lava pit their corpses remained where they fell. I am sure the next time I come across the cave some enterprising smugglers will have taken up residence.

The only enemies left were found down a section of tunnel I had skipped earlier, but they were few and isolated, posing no trouble to me. I did have one last interesting encounter with a fully clothed and apparently sane Dunmer woman. I had been sneaking down a small tunnel and turned a corner to see her pacing in front of what I discovered after her death to be a shrine to Dagoth Ur. I do not know what gave me away, but she suddenly spun about and yelled, charging at me with a simple wooden staff. She was adorned in cheap leather armor and I can only assume she was some sort of religious pilgrim prior to whatever caused her to convert to worship within the Sixth House.

The shrine had an odd looking stone statue that I guess was supposed to be Dagoth Ur and next to it a stone trough full of equipment. Some of it was not worth carrying out, but three items caught my attention. The first was a very...unique looking purple helmet crafted from large insect shells. It is not enchanted, but I have never seen anything like it before, so I grabbed it.

I initially mistook the second item for an ornate pot, but the weight of the thing surprised me when I picked it up. It appears to be a Daedric jousting helmet, as odd as that sounds. It completely encases the head and neck behind a layer of armor and I can easily imagine my skull and neck collasping under the weight if I was stupid enough to try it on. The face of the helmet is literally that: a fearsome visage has been carved on to it, but what tools are capable of carving so finely on to something as tough as Daedric-infused plate armor? The helmet must be very old, maybe a relic from some Dwemer lord long ago.

The third item was far lighter and smaller than the first two and the most easily overlooked, for it looks like a chitin dagger. When I examined it closer I realized that the "blade" was a large, sharpened tooth and the rest of the dagger was bone. Grisly, but the magicka radiating from the weapon is incredibly strong, so off to Galbedir this will go as well.

I backtracked from the shrine to explore a small passage I had skipped on my way, but it only ended in an empty room with two half-buried skeletons in it. The skeletons were each firmly sunk into the stone floor and how they became as such is a mystery.

And with that I had explored the entire cave system and cleared it of the Sixth House, rescuing someone in the process. I used my amulet of Recall to pop back home and displayed the two helms on top of a stack of books to keep them from sliding off of the stools they were balanced on.
Find potentially priceless Daedric helmet, use it as a paperweight. What else am I going to do with it? I certainly cannot wear it and I doubt any of the merchants are in the market. If I took the helmet back to the Imperial City I could probably retire for life very comfortably, but alas, I am still stuck here. And then there's the ring I pulled off of the Ash Vampire's hand. What powers does it have? How much is it worth? But if it cannot help me survive my next battle, then it is ultimately interesting but useless. I wonder if I could give some of this stuff to the men-at-arms I am supposed to have at the stronghold.